Technical Artist(Unity, C++, Python)
09 Doan Van Bo - REE Tower, District 4, Ho Chi Minh
Không xác định
2020-05-27 -> 2020-05-28
- Experience with 3D Rendering, such as shaders, visual effects, or linear algebra.
- Solid proficiency with 3D Modeling programs such as Max, Maya, Substance Tools, Photoshop, ZBrush, etc...
- Solid knowledge of current and next-gen art techniques as well as fundamental art principles.
- Ability to contribute to the creation and management of pipelines from various disciplines within the art team.
- Ability to create smart and efficient tools for artists.
- Strong understanding of performance and optimization.
- Excellent communications and interpersonal skills.
- Shipped title as a Technical Artist.
- 3+ years of experience in Tech Art
- Portfolio showing off your work
- We are looking for a Technical Artist with a “can do” attitude to join our team. This is a great opportunity to progress your career with a fast-paced 3D modeling, texturing and more technique about 3d. You will improve the current 3d product pipeline and research to visualize the realistic Interior Design and Furniture.